What is MetalCore (MCG) Crypto Coin? A Practical Guide to the GameFi Mech Combat Token

What is MetalCore (MCG) Crypto Coin? A Practical Guide to the GameFi Mech Combat Token

Sep, 5 2025

MetalCore Earnings Calculator

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Key Mechanics

How MCG Works: Earn MCG through battle wins, blueprint scanning, and faction wars. Skill matters more than spending.
  • Battle Wins: 100-200 MCG per win
  • Blueprint Scans: 50-100 MCG per scan
  • Faction Wars: 300-500 MCG per victory

Estimated Earnings

Daily MCG:
Weekly MCG:
Current USD Value:
Important Notes: MCG has low liquidity and high price volatility. Actual earnings depend on game updates, skill level, and market conditions. Most players hold MCG for in-game use rather than trading.
Disclaimer: This is an estimation based on published MCG mechanics. Your actual earnings may vary significantly.

MetalCore (MCG) isn’t just another crypto coin. It’s the heartbeat of a full-blown sci-fi mech combat game where your in-game actions directly shape your wallet. Unlike many blockchain projects that tack on tokens as an afterthought, MetalCore built its entire economy around gameplay from day one. If you’ve ever wondered what a real play-to-earn game looks like - not just a token with a fancy logo - MetalCore is one of the few that actually delivers.

What Is MetalCore (MCG)?

MetalCore (MCG) is the native utility token of MetalCore, a third-person, mech-based MMO shooter set on the war-torn planet of Kerberos. Players fight as mech pilots across three factions: the anarchic Metal Punks, the authoritarian Gear Breakers, and the theocratic Holy Corporation. The game isn’t just a blockchain gimmick - it won the GAM3 2022 Award for Best Shooter Game and the Global Blockchain Show’s Best Blockchain Game of the Year. That’s rare. Most crypto games fail at being fun. MetalCore didn’t.

The MCG token powers everything inside the game. You earn it by winning battles, completing missions, and scanning enemy mechs to steal their blueprints. Then you spend it to mint those blueprints into NFT vehicles, upgrade your mech’s armor, hire AI reinforcements, or teleport back to the front lines mid-battle. It’s not just currency - it’s strategy. Your MCG balance affects how you play, not just how much you earn.

How Does MCG Work Inside the Game?

MetalCore uses a triple-currency system: Marks, SHARDS, and MCG. Marks are earned through gameplay and can be converted into MCG. SHARDS are bought with real money and used for cosmetic upgrades or faster unlocks. But MCG? That’s the only token that gives you real power.

  • Minting NFTs: Every mech, infantry unit, or vehicle you craft from a blueprint becomes a tradable NFT - and you need MCG to do it.
  • Upgrades: Adding better weapons, shields, or engines costs MCG. The more you invest, the deadlier your mech becomes.
  • Reinforcements: During PvP matches, you can call in AI-controlled allies. Each one costs MCG to deploy.
  • Redeployment: Get wiped out in a battle? Spend MCG to instantly respawn at your base instead of waiting.
  • Barony System: Join or create a faction (Barony) and earn MCG by winning faction wars. Successful Barony leaders often manage 20+ players and earn MCG from team victories.

There’s no pay-to-win here - but there is skill-to-earn. A player who masters scanning enemy mechs and crafting rare blueprints can outpace someone who just buys SHARDS. The economy rewards knowledge, not just spending.

Tokenomics: Supply, Circulation, and Value

MetalCore’s tokenomics were designed to avoid the inflation traps that killed other GameFi projects. The total supply of MCG is capped at 3 billion tokens. As of August 2024, about 431.4 million are in circulation - roughly 14.4% of the total.

The price of MCG is low - between $0.00004 and $0.0002 per token - but that’s intentional. The developers want players to earn thousands or even millions of tokens through gameplay, not buy a few and hope for a quick flip. This design encourages long-term engagement over speculation.

But here’s the catch: MCG isn’t listed on major exchanges like Binance or Coinbase. Trading is limited to small platforms like Gate.io and Bitrue, with a 24-hour volume under $60. That means liquidity is thin. If you want to cash out, you’ll likely need to use decentralized exchanges (DEXs) like Uniswap, and you’ll pay higher slippage fees. Most players hold MCG to use in-game, not to trade.

A player's mech in battle firing a cannon while summoning AI allies, with glowing MCG tokens floating in the air.

Who Is Playing MetalCore?

Early data shows MetalCore’s player base is small but dedicated. Around 15,000 daily active users logged in during the first two weeks after its June 2024 launch. The community has grown to about 45,000 members on Discord, with active strategy channels and player-run wikis.

The typical player is male, aged 25-44, and already familiar with blockchain games. Many came from titles like Axie Infinity or Splinterlands but left because those games became too grindy or too focused on token flipping. MetalCore’s appeal? It feels like a real game first. Players on Reddit and Discord praise the mech combat, the scanning system, and the lack of pay-to-win mechanics.

One player, ‘MechWarrior87,’ wrote: “The scanning system for obtaining enemy blueprints actually feels rewarding and not grindy.” That’s the kind of feedback developers can’t buy.

What Are the Risks?

For all its strengths, MetalCore isn’t without risks.

  • Low Liquidity: With almost no trading volume, converting MCG to USD is hard. You might end up stuck with tokens you can’t sell.
  • Price Volatility: CoinCheckup predicts MCG could drop another 25% by mid-2025. Other analysts say it could triple if the upcoming “Planetary Conquest” update succeeds.
  • Hardware Requirements: You need a decent PC: Intel i5-6600K or AMD Ryzen 5 1600, 16GB RAM, GTX 1070 or RX 580. It’s not a mobile game. If your rig is outdated, you won’t play.
  • Learning Curve: It takes 15-20 hours just to get comfortable with the controls and the triple-currency system. New players often get overwhelmed.

Also, the game’s economy depends on player participation. If the player base drops below 10,000 daily users, earning MCG becomes harder, and the whole loop breaks. That’s why the developers are pushing updates like Barony Wars and mobile companion apps - to keep players engaged.

A player at their PC at night, watching MetalCore’s map on screen, with a physical MCG token card on the desk.

Is MetalCore Worth It?

If you’re looking for a crypto coin to flip for quick profits - walk away. MCG isn’t designed for that.

If you’re a fan of mech games, love deep strategy, and want to earn something real by playing a well-made game - then MetalCore is one of the few blockchain titles that actually delivers on its promise. You’re not just buying a token. You’re buying access to a persistent, player-driven war economy.

The game’s biggest advantage? It’s not trying to be a crypto project. It’s trying to be the best mech shooter on the market - and the token is just the engine that makes it work.

What’s Next for MetalCore?

The roadmap is aggressive:

  • Q3 2024: Mobile companion app for managing resources and tracking MCG earnings.
  • Q4 2024: “Planetary Conquest” - a persistent world map where player actions permanently change terrain and faction control.
  • 2025: Cross-chain bridge to expand MCG’s use beyond Ethereum and Immutable zkEVM.

If these updates land, MCG could gain real utility outside the game - maybe even becoming a token used in other blockchain games or virtual worlds. But if they fail, MetalCore risks becoming another forgotten blockchain game with a token no one can sell.

Right now, it’s a gamble - but one backed by a team that’s already proven they can make a great game. That’s more than most crypto projects can say.

Is MetalCore (MCG) a good investment?

MCG isn’t a traditional investment. It’s a utility token meant to be used inside a game. If you’re looking to flip it for quick profits, you’re likely to lose money due to low liquidity and price volatility. But if you enjoy mech combat games and want to earn tokens by playing, then MCG has real value - you just won’t cash out often. Think of it like earning in-game currency in World of Warcraft, but you actually own it.

Can I play MetalCore on my phone?

No, not yet. MetalCore is currently a PC-only game requiring a mid-to-high-end system: Windows 10 (64-bit), Intel i5-6600K or AMD Ryzen 5 1600, 16GB RAM, and a GTX 1070 or RX 580 GPU. A mobile companion app is planned for late 2024, but it will only help manage your inventory and track earnings - not play the main game.

Where can I buy MCG tokens?

MCG is not listed on major exchanges like Binance or Coinbase. You can trade it on smaller platforms like Gate.io and Bitrue, or use decentralized exchanges (DEXs) like Uniswap. Be aware: trading volume is extremely low (under $60 daily), so slippage and fees can be high. Most players earn MCG directly in-game instead of buying it.

How do I earn MCG tokens?

You earn MCG by winning PvP battles, completing PvE missions, scanning defeated enemy mechs to get blueprints, and winning faction wars in the Barony system. You can also convert Marks (earned from gameplay) into MCG. The more you play strategically, the more you earn. There’s no passive income - you have to engage.

What makes MetalCore different from other crypto games?

Most blockchain games prioritize tokenomics over gameplay and end up feeling like grind-fests. MetalCore is different: it won awards for being a genuinely great shooter game. The token is deeply integrated into the mechanics - you need MCG to upgrade your mech, hire allies, and mint NFTs - but you don’t need to spend money to compete. Skill matters more than wallet size. That’s why players who left Axie Infinity or Splinterlands are coming back.

2 Comments

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    Byron Kelleher

    November 15, 2025 AT 19:22
    I played this for a week and honestly? It’s the first crypto game that didn’t make me feel like I’m working a second job. The mech combat is tight, the scanning system actually feels cool, and I’ve earned more MCG in-game than I spent on SHARDS. No hype, just solid gameplay.
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    Kelly McSwiggan

    November 16, 2025 AT 11:33
    Sure, it’s ‘not pay-to-win’... until you realize the only way to compete at high levels is to farm 8 hours a day or buy a $500 mech. This is just capitalism with better graphics.

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